

Hey All, Monday update,



Here you can see the second life UK's learning island. Its chock full of interesting and creative content, from art gallery's to lecture halls. Also thats my avatar looking the part of the poor college student hehe.
Kamal.O.Rowe
Assignment One
This data shows an interesting trend that many manufacturers are starting to notice, the casual audience dominates the buying market, it isn’t audio piles, it isn’t video piles, it isn’t hardcore techies. Its soccer mom Jill, Dan the accountant, Sarah the co ed and grandma Marcy. Technology that is fairly easy to use and more importantly easy to brand to a mass market will always dominant, regardless of if its a utilitarian product or not. It also shows how popular digital media, and more importantly portable digital media has become. Once upon a time to watch a 1080p movie you had to build a pc powerful enough to play it without a falter, set up a decoder box, correctly wire the speakers, the list goes on. Now its as simple as downloading it through your apple TV , video game console, or turning on your cable box.
The same can be said for content delivery; people want it, and they want it now. Once upon a time Friday night was movie night, you drove to blockbuster or the local cinema and sat through that annoying pack of people behind you talking through the entire flick. However now with advances in home theater technologies and distribution mediums a lot more people are *waiting until it comes onto DVD*, or more recently..*waiting until it hits live or psn,* ~Xbox Live & Play Station Network~ or simply just downloading it directly to a pc or laptop connected to a TV. On more than one occasion I’ve spoken to friends that were *watching TV on You tube*. So now the big fight is between traditional media, in this case a 50GB or 50 000 Megabyte aprox, optical disk or a 20Mb high speed fiber optic connection. It’s gotten to the point where the hardware required to access multi-media content from both these mediums is identical and in the case of the Play Station 3 both built into a single device. Now this is fine and dandy for gamer Stan, with his 1000 watt sound system, 42 inch lcd and shelf upon shelf of content at his finger tips; but what happens now to accountant Dan that visited Stan’s house and decided he wanted get in on this, but didn’t want to drop 5 or maybe even 6 grand. This is where the true battle lines are drawn to decide what will become the dominant content delivery medium and more importantly who will come to dominate that market. Markets run by terms like plug and play, accessibility, usability, personalization and now more so than ever affordability.
For my analysis I chose to take a look at BRDVD or BluRay Digital Versatile Disk .Versatile because you can store more than video on it, along with its pros and cons. BR is a next generation storage medium, offering all the convenience of a physical, light weight disk, combined with ludicrous storage capability. How ludicrous? Lets make a little comparison; the average DVD stores 4.7 Gigabytes of information, the average hard disk stores 250 Gigabytes of information though HDD are being made in platter sets equal to a terabyte 1000 Gigabytes. A BR disk on the other hand can hold up to 50 Gigs in dual layer format; immediately you can see why this is beneficial. Now before you say,well there you go one hard disk can hold 5 or more BR disks; consider the following. A HDD requires a power source, generates heat; needs drivers, and most IT professionals wouldn't recommend carrying one around and certainly not shipping one with data on it to your local store for a stock boy to chuck around and then selling it. Basically as a quick and dirty storage medium, the HDD is no good; this is where BR comes into play, and all you need is a drive at home that can read a BR disk. Games, movies, RAW images, uncompressed video, uncompressed audio; they all instantly become portable without fear of losing critical information because of an accidental drop.
Of course, there is nothing good on this earth, which in too great amount can not harm. The same goes for BR, the most prominent con being its cost. To be frank BR is bloody expensive; on both a manufacturing and commercial level. The diodes that create the light which reads BR disks is very difficult to create and any device that promises to play back 1080 P content in 7.1 must have the processing power to do so. Lets take a look at some prices; the average BR PC drive is 300$ U.S, the average BR certified H.T.P.C or home theater PC is 1000$, the average stand alone BR player including the Sony PS3 is an astonishing 900$. This is before you throw in movies that cost Aprox 50$ a piece, and what ever else Best buy wants to con you into buying. It seems the old mantra of Live Long And Purchase is alive and well; however with all emerging technologies prices at first are slightly inflated , or as I like to call it *early adopters tax*. The competitions on the other hand, in the form of downloadable content and High Definition cable are all much cheaper and some argue much more practical, a one Terabyte hard disk is three to four times cheaper than the average blue ray player making storage for downloaded content less of a concern that it used to be; with the introduction of PVRs, IP TV and the evolution of gaming systems and pc' into more powerful multimedia devices than ever before, there’s no doubt that the cheapest and most practical devices will win. At the moment Sony has a good footing with the PS3, it’s been estimated that 4.48 million PS3’s have been sold thus far; however the number of machines bought purely as BR players is unknown. In the
So what exactly do these numbers mean for BR? Sony needs to keep in mind that only 30% of Americans have a high definition television set so their market for BRDVD as a source for HD content is limited to say the least and currently there here in the US there is no way to commercially obtain a BR RW drive and blank BR disks, so its usability as a storage medium is also limited. To be blunt BR has a serious fight on its hands if it wishes to dominate anything other than the $5.99 bin currently occupied by HD-DVD movies and old black and white movies.
Sources:
http://www.physorg.com/news96628138.html
http://www.avsforum.com/avs-vb/showthread.php?t=867358
http://www.kotaku.com
Http://www.engadget.com
http://www.tiger.com
http://www.newegg.com
K.Rowe here with a look at Second Life. Very recently I had a conference call with the other members of the B.C team and was granted access to the B.C island; so in the weeks to come expect to see more entries on the overall progress of both projects. However all work and no play makes VR a boring place so I still intend to bring you some of the best SL has to offer. There’s a surprising amount of fun and highly interactive content in SL, and it all contains the unique spice that is the SL community. Some of these activities included guided tours, evenings spent fox-trotting in the local jazz club and even a skydiving session. The following are a few pictures from my various escapades in SL so please sit back and enjoy. Also at the end of this entry will be one of the interviews I promised from the half time show. The interview is with Electric Eyebeams ~SL name~ and his part in SL and the UK’s virtual education project.
The B.C island logo.
14:34] MediaGridKamal Beck: first of all Eyebeams, thank you very much for sitting down and talking with me today.
[14:34] Eyebeams Electricteeth: NP MGKB
[14:35] MediaGridKamal Beck: So, as a starter. How long have you been in SL?
[14:35] Eyebeams Electricteeth: Only 3 weeks now but have had an av (another one) for over 2 years
[14:35] MediaGridKamal Beck: Wow...very impressive two years! So I’m assuming you’ve been in Sl since almost the beginning?
[14:36] Eyebeams Electricteeth: Only in so far as I downloaded the av - I did nothing with it
[14:36] Eyebeams Electricteeth: I didn't see the need until the Best Practices in Education in SL that's what drew me in
[14:37] MediaGridKamal Beck: Ah, that’s actually a very good lead into my next question. So you’re with the Education Uk program. Would you happen to know what started it and also how did you become interested and involved?
[14:38] Eyebeams Electricteeth: Well basically I blundered around the first time in SL in the conference - it was a bit of a culture shock but then I'm an early adopter and I'm used to those
[14:38] Eyebeams Electricteeth: I went to the Stateside EduIslands first
[14:39] Eyebeams Electricteeth: and then using the search facility came here
[14:39] Eyebeams Electricteeth: And as I knew some of the institutions I started to network
[14:39] Eyebeams Electricteeth: Talked with Chris Eggplant
[14:39] Eyebeams Electricteeth: and there was some synergy
[14:39] Eyebeams Electricteeth: So I took out office space because I needed a base
[14:41] MediaGridKamal Beck: Ah I see. Well I’ve got to let you know. As a complete stranger to SL talking to you first was actually a pleasant experience. Of course the tie and sparkly glasses helped as well
[14:41] Eyebeams Electricteeth: Well this persona evolved over time - at first I made the mistake of binding a giraffe figure to my av and I was probably one of the scariest figures around
[14:42] Eyebeams Electricteeth: Then I went completely black for a while and people said that was too much on the dark side no features at all
[14:42] Eyebeams Electricteeth: so I gradually evolved an av and will probably evolve again
[14:42] MediaGridKamal Beck: Lol, indeed. It seems evolving is a large part of second life.
[14:43] Eyebeams Electricteeth: I think several people have more of a "game" personality but also a business one
[14:43] Eyebeams Electricteeth: It's easy to switch
[14:44] Eyebeams Electricteeth: I am more concerned with RL issues in SL but with it segmented by "game" possibilities
[14:44] Eyebeams Electricteeth: augmented*
[14:44] MediaGridKamal Beck: Having said that; how persistent would you say the educational presence is here in Sl and what do people like you have in mind for its future growth and development?
[14:45] Eyebeams Electricteeth: Well in the UK I can see it is really just emergent and there are a few Universities around the world and a few private institutions but it is very early days yet probably an education gold rush
[14:45] Eyebeams Electricteeth: with all the qualities of a boom town
[14:45] Eyebeams Electricteeth: qualities*
[14:45] Eyebeams Electricteeth: :)
[14:46] Eyebeams Electricteeth: and the pitfalls
[14:46] Eyebeams Electricteeth: I think that it has amazing potential to pull together many disenfranchised groups
[14:46] Eyebeams Electricteeth: providing they get access
[14:47] Eyebeams Electricteeth: the disabled, disaffected learners, the elderly, people with young babies who have little time in RL for learning - I could go on
[14:47] Eyebeams Electricteeth: The concept of "virtual space" to do synchronous activities is quite an interesting now
[14:47] Eyebeams Electricteeth: one and worth mainstreaming
[14:48] Eyebeams Electricteeth: Because with the introduction of ubiquitous technologies
[14:48] Eyebeams Electricteeth: then ubiquity in terms of place and connectivity becomes trivial
[14:48] Eyebeams Electricteeth: and RL space is less top the fore
[14:48] Eyebeams Electricteeth: if personalized
[14:48] Eyebeams Electricteeth: so where you are in Real Space is no longer as important
[14:48] Eyebeams Electricteeth: as who you are with
[14:49] Eyebeams Electricteeth: and whom you engage with
[14:49] Eyebeams Electricteeth: and about what
[14:50] MediaGridKamal Beck: Very nice. As someone who participated in ~virtual~ class's I can truly see where your coming from. And having never considered some of those possibilities it definitely brings new insight.
[14:50] MediaGridKamal Beck: As you may have already know I’m helping to spearhead the Boston College presence in second life. Do you have any words of wisdom for me and colleagues?
[14:51] Eyebeams Electricteeth: Yes try to make the experience as fun as possible
[14:51] Eyebeams Electricteeth: I have a few issues with instructional design
[14:51] Eyebeams Electricteeth: as I regard that as too linear
[14:51] Eyebeams Electricteeth: also don't just do glorified chat
[14:51] Eyebeams Electricteeth: Do Stuff that you can do in SL that you can't do elsewhere
[14:52] Eyebeams Electricteeth: For example it's great to use whiteboards and polling machines
[14:52] Eyebeams Electricteeth: but what if you had a giant twister board and everyone voted using twister poses :)
[14:52] Eyebeams Electricteeth: I think every learning opportunity should be collaborative
[14:53] Eyebeams Electricteeth: should*
[14:53] MediaGridKamal Beck: Lol, I agree, or rather. I concur!
[14:54] Eyebeams Electricteeth: I think outlining courses are good but very soon people get the low level skills and thenthe challenge is to give value added that good teachers can give in the Rl
[14:54] Eyebeams Electricteeth: So having someone type a lecture at you here is just as boring as if you were in the real world
[14:55] MediaGridKamal Beck: Of course there will be new skills to obtain and challenges to overcome. What challenges have you run into thus far and what skills do you feel are necessary?
[14:55] Eyebeams Electricteeth: There are no "dynamic" teaching aids in SL . No equivalent of a chalkboard that I have seen
[14:55] Eyebeams Electricteeth: I*
[14:56] Eyebeams Electricteeth: No way to react quickly other than with type
[14:56] Eyebeams Electricteeth: or poses
[14:57] MediaGridKamal Beck: I see, so creativity. Is that an important requirement for any one working in SL?
[14:57] Eyebeams Electricteeth: I think creativity is vital - otherwise it is going to be a very dull
[14:58] Eyebeams Electricteeth: If you can walk around inside an atom or fly through the solar system or look at the structure of DNA by walking around it you should be able to do so
[14:59] Eyebeams Electricteeth: SL is far too text based for me at present and I'd like to see more interfaces between SL and the outside world and vice versa
[14:59] Eyebeams Electricteeth: With the advent of Location Aware Devices this will come
[15:00] MediaGridKamal Beck: Ah, another fantastic lead off...your pretty good at this eyebeams. In regards to Sl's interface. Do you believe the learning curve to be an obstacle as well? And how do you expect it you improve; and how would you like it to improve?
[15:01] Eyebeams Electricteeth: It should improve - in fact the more Open Source SL goes the better .
[15:01] Eyebeams Electricteeth: I'd like to see the initial learning curve reduced and made trivial with smart tutors or av to guide you
[15:01] Eyebeams Electricteeth: more bots
[15:01] Eyebeams Electricteeth: at first perhaps
[15:02] Eyebeams Electricteeth: Going into the browser and onto mobile devices would be good
[15:02] Eyebeams Electricteeth: as would the ability to put it on your own server
[15:02] Eyebeams Electricteeth: and bespoke it entirely
[15:03] MediaGridKamal Beck: Interesting that you should mention server privatization that leads me to one of my final and probably most controversial question.
[15:04] MediaGridKamal Beck: Many educators turn their back on Sl because of the bad press it's been getting. With its more lucrative and adult oriented content. How do you feel about this press and what would you do to make SL safer?
[15:05] Eyebeams Electricteeth: Well it's an adult world - deal with it - that's for starters but there are ways to lock down and sanitize the experience but then I think people would miss out on the cultural diversity - after all everything that happens here happens in real life - with Teens it is different there need to be spaces that are safe and secure
[15:06] Eyebeams Electricteeth: It's exactly the same argument you would have for networked communities - and in Real Life there are acceptable use policies
[15:06] Eyebeams Electricteeth: to deal with REAL LIFE infringements
[15:07] Eyebeams Electricteeth: it shouldn't be so different
[15:07] Eyebeams Electricteeth: Cyber bullying greifing here is bad yes at times
[15:07] Eyebeams Electricteeth: but safe spaces are available
[15:07] Eyebeams Electricteeth: as it becomes mainstream access may well be an issue
[15:07] Eyebeams Electricteeth: access
[15:07] Eyebeams Electricteeth: just as it is in RL
[15:07] Eyebeams Electricteeth: I guess
[15:08] Eyebeams Electricteeth: but smart protocols rather than moral panics are the way to deal with that
[15:08] Eyebeams Electricteeth: than moral*
[15:08] MediaGridKamal Beck: Very well said
[15:08] MediaGridKamal Beck: Mister Eyebeams its been a pleasure sitting and having this chat with you today.
[15:09] Eyebeams Electricteeth: NP MGKB
[15:09] Eyebeams Electricteeth: :)
[15:09] Eyebeams Electricteeth: Happy to share
[15:09] MediaGridKamal Beck: lol I hope in future as my experiences progress I can have more serious discussions with you.
[15:10] Eyebeams Electricteeth: Oh yes I do have a verbose button I think I need some scripting to deal with that
[15:10] Eyebeams Electricteeth: ;)
[15:10] MediaGridKamal Beck: Lol, indeed. Again thanks allot, and I won’t change this convo at all...besides correcting the typos.
[15:10] Eyebeams Electricteeth: NP go d it :)
[15:11] Eyebeams Electricteeth: Now I have to go RL calls
[15:11] MediaGridKamal Beck: lol awesome. Expect the post up by Monday
[15:11] Eyebeams Electricteeth: Cheers
[15:11] MediaGridKamal Beck: indeed. Peace