Hey everyone, after reviewing the code I learnt that it's enginered to place items on Navigation Nodes. I can manualy add , remove, or change the position of these nodes and thus control where Items spawn. I tried it and it works perfectly with the fact that I can tell the mod to spawn more presents. Another way is to associate the mod with another item, I'll experiment with that but in the mean time Nodes work and work well.
The Apple looking object is a Navigation Node used to tell bots how to get around a map.
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K.Rowe
BC Student
IETG Member
Media Grid Member
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